﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;


public class TextPeluru : MonoBehaviour {
	//variabel untuk menyimpan jumlah peluru
	int bullet;
	public Text textBullet;

	public void Start(){
		bullet = 100;
	}

	public void Update(){
		textBullet.text = bullet.ToString ();

	}

	//melakukan subscribsi method ke event
	void OnEnable(){
		ButtonShoot.Click += ReduceBullet;
	}

	void ReduceBullet(){
		//diisi kode untuk menembakan peluru
		bullet--;

	}
}
